Summary
Highlights
Discussion of unused 8-bit Mario graphics for damage and 8-bit purple coins from the Metro Kingdom.
An early version of the globe texture that Mario throws Cappy on with significant changes, including the removal of Isle Delfino.
An unused 8-bit song variant that would have been used during the a traditional festival mission in new dog city when picking up the multi moon.
Exploration of unused models, including an early Luigi model, placeholder purple coins, and a Mario model leftover from Super Mario 3D World.
Overview of 11 unavailable costume descriptions, including 8-bit Mario, baseball, conductor, racing, Santa, Satellaview, zombie Mario, Broodal, and Link costumes.
Details on the small changes made to the diddy kong suit that features a brighter red shirt, different yellow stars as well as more general texture differences.
Examination of unused hint artworks, with early designs and changes in the wooded, seaside, luncheon and snow kingdoms.
Showcases 20 new unused hint art thumbnails added to the game files.
If the licence plates of the non-moving taxis in New Donk City are viewed through the new coin filter the plate number will change.
Concluding remarks, call to action, and future content plans.
Introduction to the Lost Bits series, focusing on Super Mario Odyssey and its unused content.
An original version of New Donk City graffiti can be found in the T-Rex chase area which was changed from the final version.