Summary
Highlights
The video introduces five counters: Perception, Super Perception, Revenge Counter, Super Counter, Z Counter, and High-Speed Evasion, totaling six defensive maneuvers. The speaker emphasizes understanding and mastering all of them and recommends using the Hyperbolic Time Chamber in training mode. For initial practice, set opponent strategy to 'Rush Attacks' with a mix of fast and slow attackers (like Whis and Vegeta).
Perception is activated by holding Circle while guarding. When an opponent attacks, it results in a Sonic Sway, draining their Ki, followed by a counter hit. This is effective against rushers and for depleting an opponent's Ki resources. The key is practicing the timing to execute either the counter or the Sonic Sway.
The Super Counter is practiced with the same 'Rush Attacks' setting. It requires simultaneously pressing Up and Square (or the equivalent buttons). The proper timing is just before getting hit. It's crucial to release and re-press the buttons for each attempt, rather than holding them down. This counter does not use Ki.
High-Speed Evasion can be practiced if the Super Counter isn't pulled off in time during a rush attack sequence. It serves as a way to dodge an incoming follow-up attack after being sent back by a rush attack. This gives an alternative defensive option during combat.
To practice Super Counters against charged attacks and Z Counters, change the training strategy to 'Smash & Counters'. The opponent will use smash attacks and follow with Z Counters, allowing simultaneous practice of both. Practice Super Counter during pursuit attacks to enhance reliability, as it doesn't consume Ki unlike Z Counters. High-speed evasion can also be practiced here.
For high-speed evasion specifically for beam attacks, set the opponent strategy to 'Beam Type Blast'. Focus on the timing between the cutscene and the blast hitting to vanish the attack by pressing R or Circle. Successfully evading allows for a follow-up counter-attack to deal damage.
The speaker addresses concerns about the game's difficulty, emphasizing the importance of spending time in training mode and utilizing its settings as a resource. He also mentions an upcoming video that will cover basic combat and general improvement tips for Dragon Ball Sparking Zero.