VALENZUELA LIVE- GRADE10 ARTS QUARTER 2 WEEK 5-8 TECHNOLOGY BASED ARTS -JERICHO PONTIPIEDRA

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Summary

This video, presented by Jericho Pontipiedra, explores technology-based arts for Grade 10 students. It covers video games, digital painting, and imaging videos, including their definitions, examples, and applications.

Highlights

Summary and Assignment
00:24:27

The video concludes with a summary of video games, digital painting, and imaging videos, followed by an assignment for viewers to research major base art forms in the Philippines and define photography and cinema.

Introduction and Protocols
00:00:31

Jericho Pontipiedra welcomes viewers and outlines the protocols for the live streaming class, emphasizing respect, appropriate language, and awareness of anti-cyberbullying law.

Learning Competencies
00:01:46

The video details the competencies to be developed: explaining technology's influence on 21st-century art, applying techniques to communicate ideas, evaluating artworks, and identifying characteristics of 21st-century art.

Jumbled Letters Activity: Identifying Technology-Based Art Forms
00:02:25

An interactive activity where viewers arrange jumbled letters to identify various technology-based art terms. Examples include video games, digital painting, imaging videos, ultrasound tests, and stylus pens.

Digital Icon Activity: Guess the Photo Editing Icon
00:06:04

Another interactive game where viewers guess icons used in photo editing apps and software, such as crop, brush, text, resize, and eraser.

Game Explorer Activity: Identifying Video Games
00:08:01

A game where viewers identify popular video games (Pac-Man, Minecraft, Super Mario, Roblox, League of Legends) based on clues, emphasizing video games as a major component of digital entertainment.

Defining Video Games
00:11:07

The video defines video games as electronic games involving user interaction with input devices to generate visual feedback. It also mentions online tutorials and programs for video game creation and lists common video games.

Understanding Digital Painting
00:13:38

Digital painting is explained as an art form applying traditional painting techniques using digital tools like a computer, graphic tablet, and software. It requires a drawing tablet and painting software.

Exploring Imaging Videos
00:15:46

Imaging videos are described as a multi-disciplinary field for generating, collecting, analyzing, modifying, and visualizing videos. Its purposes include social media content and medical/scientific studies (e.g., MRI, CT scans, ultrasounds).

Activity: Draw Your Game
00:18:36

Instructions for an activity called 'Draw Your Game,' where students download an app, draw a game setting, take a picture, and screen record their game creation. Criteria for grading are also provided.

Art Pop Quiz Challenge
00:20:22

A five-question quiz testing knowledge on technology-based arts, covering definitions of video games, imaging videos, digital painting, MRI, and ultrasound.

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