Summary
Highlights
The video introduces code.game, a coding platform for ages three and up, which boldly claims Scratch 1.0 is 'boring coding' and Scratch 2 is inferior. The creator plans to compare it to Scratch by attempting to build Flappy Bird.
Inside code.game, the creator starts by changing the background to a Flappy Bird-like scene. He then proceeds to paint the Flappy Bird character, noting some initial difficulties with layers and tools but eventually creating a character he finds 'a lot better than Flappy Bird.'
The creator attempts to animate the bird's wings, encountering frustration when the entire body moves instead of just the wing. He then explores physics blocks, noting their resemblance to Scratch blocks and successfully implements gravity for the bird.
Next, the creator designs the pipes for the game, expressing reluctance to deal with layers again. He discovers a 'reproduce' feature, which seems similar to Scratch's cloning, but finds it confusing initially before settling on the 'clone' functionality.
The creator sets up different screens for the game and a 'game over' screen. He is impressed by the smooth and cool transition effects available between screens, comparing them to PowerPoint transitions.
Experimenting with the music painter feature, the creator finds the available sounds to be 'creepy' and of poor quality, even worse than Scratch's sound options.
The video creator tries to implement screen swipe functionality, suggesting the platform might be designed for tablets. He then tests voice recognition, which he considers a feature Scratch doesn't have, but struggles to get it to work.
Despite making a Flappy Bird-like game, the creator faces issues with the game getting stuck. He concludes that while he made an effort and liked some aspects, the platform has some frustrating bugs and unclear functionalities.