SIDEMEN $100,000 HOUSE PARTY

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Summary

The Sidemen each spent £10,000 to create their own unique room for a house party. These rooms feature various challenges, prizes, and some are just plain bizarre. The group will go through each room, rate them out of ten, and determine a winner.

Highlights

Harry's Room: The Bomb Challenge
00:00:00

Harry's room starts with a confusing entry through a small opening. The main challenge involves a 'bomb' that must be passed between players after losing mini-games. Mini-games include pogo stick bouncing, drawing a circle, blindfolded marching, placing mousetraps, and a water-holding laughing challenge. The bomb's timer leads to a forfeit for the holder: extreme tickling in a chair. Most participants find the room chaotic but entertaining, with mixed scores ranging from 7 to 8 despite the intense forfeit.

Vik's Room: The School Classroom
00:12:02

Vik's room transforms into a strict school classroom with a 'cold pool' for those who fail questions. The challenges involve year six SATs questions, geometry problems, and general knowledge. A 10-year-old guest, Noah, helps answer some questions and also gets involved in the cold pool. The experience is widely disliked due to the uncomfortable conditions and strict 'teacher' persona, leading to very low ratings. Participants express frustration and cold feet, with scores ranging from 0 to 3.

Simon's Room: The World Cup
00:24:16

Simon's room is a football-themed World Cup arena where members wear different national jerseys. The challenges include penalty shootouts with an 'ultras' crowd, guessing ball positions in images, and identifying famous footballers. The segment culminates in Ethan winning a celebration recreation challenge against Tobi after a one-on-one football match. This room is generally enjoyed as a fun and engaging experience, earning higher scores ranging from 7 to 9.5.

Josh's Room: Cheap vs. Expensive
00:36:52

Josh's room divides the Sidemen into 'cheap' and 'expensive' teams via a spin-the-bottle game. The expensive team enjoys butler service, gourmet food, and massages, while the cheap team endures unsanitary conditions and stale snacks. Gameplay includes Jenga with BuzzBall forfeits and a selfie challenge to determine who switches teams. The room's concept is unique, but accidental injuries (a staff member gets stabbed by a toothpick) and unpleasantness for the 'cheap' team lead to mixed and lower scores, from 1 to 8, with many feeling traumatized.

Tobi's Room: Dragon Ball Z Ball Pit
01:17:16

Tobi's room is a massive ball pit themed around Dragon Ball Z. Participants must complete challenges like holding a handstand, finding 'sensu beans,' counting pool balls, and matching character names. The deep ball pit creates chaotic and physically demanding conditions, making it difficult to complete tasks. Despite the frustration and physical exertion—including one instance of a player being blinded by a ball—the room is largely seen as fun and imaginative, with scores ranging from 4 to 9, particularly for those who found the challenges engaging.

Ethan's Room: The Key Challenge
01:34:37

Ethan's room involves a hunt for five numbered keys hidden within a jungle setting, each opening a safe with a prize. With six participants, one person is destined to be 'trapped inside' and lose. Clues are given, and participants desperately search, leading to comical and frantic moments. Ultimately, Josh is given a 'safe swap' card, which he uses to swap safes with Harry. Prizes include a Ralph Lauren item (a McLaren model car) and a Cartier watch. The room is rated between 3 to 8, depending on who found a key quickly or liked their prize. Ethan's room is the lowest scoring. Simon Minter is declared the overall winner with the highest score, while Vik is the lowest, receiving a forfeit of doing 'the worm' in the ball pit.

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