Summary
Highlights
The player establishes their 'worst choices' strategy for the game "Dispatch," starting with a tough interrogation scene where decisions lead to violent outcomes and reveal more about the protagonist's past with Shroud.
A news report details the history of Mechaman and the protagonist's recent defeat by Shroud. In a press conference, the protagonist, now without his suit, faces harsh questions about his legacy and his father's disappointment, choosing the most disrespectful responses.
The protagonist is rescued by Blazer, a corporate hero, and they head to a superhero bar. Blazer offers the protagonist a job as a dispatcher for SDN, hinting at rebuilding his Mechaman suit with corporate resources.
The protagonist undergoes a training simulation as a dispatcher, learning how to assign heroes to various calls. He intentionally sends mismatched heroes to tasks, leading to chaotic and sometimes disastrous results, while humorously commenting on the 'bad decisions.'
The protagonist meets the diverse and dysfunctional 'Z Team,' a group of former super villains being rehabilitated by SDN. Introductions reveal their eccentric personalities and backstories, with the protagonist noting their potential for 'bad decisions.'
The first actual shift as dispatcher begins, filled with mishaps and hero squabbles. The protagonist intentionally aggravates situations and characters, particularly Invisigal, setting a chaotic tone for the team dynamics.
The player continues making 'bad decisions' as dispatcher, leading to mixed results and escalating tensions among the Z Team. Invisigal's rebellious nature and unexpected efficacy in a dangerous situation highlight the unpredictable consequences of the player's choices.
Blazer declines dinner with the protagonist, revealing her relationship with Phenom Man. The protagonist's initial jealousy turns to awkward amusement, further complicating his personal and professional life within SDN due to his intentionally provocative choices.
The protagonist's suit is being repaired by Roid, who sheds light on the origins of the Astropulse, a critical component. A heartwarming interaction with his dog, Beef, momentarily distracts from the chaos.
Blazer announces that one Z Team member will be cut to create urgency. The protagonist orchestrates a meeting where he chooses to cut Coupe, the assassin, believing it to be the 'worst decision' but also strategically designed to shake up the team.
The remaining Z Team members react to Coupe's dismissal, some expressing discontent. The protagonist's former rival, Phenom Man, is brought in to fill the vacant spot, adding a new layer of awkwardness and potential conflict, which the player considers another 'bad decision.'
The protagonist learns more about Blazer and Phenom Man's breakup, fueling his internal 'bad decision' choices regarding their relationships. The dispatcher tasks become increasingly bizarre, involving cults, dog rescues, and more inter-hero squabbles.
The protagonist finds Invisigal at a movie theater, attempting another 'bad decision' by joining her without paying and offering snacks. The episode ends with the player reflecting on audience choices and asking for input on which character to pursue for future 'bad decisions.'