Summary
Highlights
To elevate your gameplay, make as many actions as possible autopilot. This frees up mental capacity to focus on opponent movements and strategy. Achieve this by playing a limited champion pool to instinctively know abilities, practicing basic combos until they are second nature, and gradually building muscle memory for core game actions like last hitting and map awareness.
Improve your champion control, dodging, and kiting by clicking closer to your champion. This allows for quicker changes in direction and increased precision, reducing misclicks and making you less predictable. Disable 'enhanced pointer precision' or 'mouse acceleration' in your operating system settings to ensure consistent mouse sensitivity.
Input buffering allows for unavoidable actions and quick combos, especially with abilities that require you to be in range. Instead of flashing then casting, cast the ability out of range, then flash into range; the ability will go off instantly. This technique also works with abilities that have a cast time by flashing during the cast, and can be used with targeted spells to react inhumanly fast. Remember to turn off 'clamp casting' in game settings for this to work effectively.
League of Legends is a 2D game despite its 3D appearance. This means height and elevation are visual illusions and do not affect hitboxes. When aiming skill shots from river (low ground) to jungle (high ground), or vice-versa, compensate by aiming slightly below or above the visual target respectively, as the hitbox remains at the same 2D coordinate.
When last hitting under turret, understand the turret's aggro radius. The minion closest to the central aggro spot on the turret will be targeted next. For caster minions, auto them once, let the turret hit, then auto again. Knowing which minion the turret will target helps prevent lost farm.
Harass opponents under their turret by attacking just as the turret is about to shoot a minion. This allows you a brief window to attack and retreat without taking turret damage. When clearing a wave without pressure, prioritize killing caster minions first to ensure you secure them, as melee minions are more likely to be focused by your wave. For slow pushes, stand close to your wave to reduce projectile travel time for last hitting and to zone your opponent.
The information panel (by left-clicking on units) can help with last hitting by showing damage thresholds for minions. It's also crucial for tracking enemy buffs (like Yasuo's Q or Garen's W cooldowns) and keystone runes (uptime, stacks, cooldowns) to inform trading decisions. This panel can also identify which enemy placed a ward, providing valuable intel on enemy positions and squishy targets.
Faelights do not show the ward placement animation to opponents unless vision is denied by a sweeper or control ward. When sweeping, an alert indicates you are on vision. To counter enemies warding near their base exits, place a pink ward within the Faelight's radius to get an alert when they're spotted. Additionally, stealth wards leave residual vision for a few seconds after being cleared, allowing for mind games: clear a ward, pretend to leave, then double back to catch unaware enemies. This doesn't apply to control wards.