Devlog Week 12: Bubsy 4D Victim
Summary
Highlights
Introduction and Gaming Update00:00:00
The creator opens the week with reflections on playing the game Eternal Egg on the Steam Deck, noting its high-momentum gameplay and criticizing the lack of a proper tutorial for new players.
Music Composition Progress00:02:05
Work on the musical score for the projects was slow this week. Because the creator felt the current melody was not strong enough, they opted to restart the composition process.
3D Modeling in Maya00:02:49
Focus turned to cave animation and character design for Gravitar. The creator showcases their armor modeling process and a time-saving technique using the 'duplicate special' feature to mirror limbs in Maya.
Game Development Updates00:04:53
The GDAU update includes implementing attack hitboxes, enemy patrol paths, boss character integration, and death animations. The creator also spent significant time debugging mechanics like knockback, health systems, and UI death screens.
Recently Summarized Articles
Related summaries
- YouTube CEO Just CHANGED THE GAME For Small Channels
- The New Way Small Channels Get Views in 2026
- Stranded in Alaska's Rainforest - 3 Days Solo camping
- 3 Days Camping & Foraging in Arctic - Fishing, Hunting & Edible Plants
- 3 Days Solo Camping, Fishing, Hunting & Foraging Food in Arctic
- Democracy on Trial (full documentary) | FRONTLINE