Reworking Mech Movement & VFX in Godot 4 | Code: Vulture (Solo Dev PS1-Style Mecha Game)

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Summary

A progress update showcasing updated movement mechanics and visual effects for a PS1-style solo developed mecha game using Godot 4.

Highlights

Introduction and Initial Build
00:00:01

The video starts with a cinematic showcase of the mecha in motion, setting the aesthetic tone for the project.

Movement and VFX Demonstration
00:00:22

Focuses on the updated movement systems and visual effects (heat/energy shaders) while the mech maneuvers through the game environment.

Development Progress
00:00:41

A brief look at the implementation of core mechanics and lighting effects as the developer refines the feel of the mecha combat.

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